![]() To go above 50, you must spend points directly on the skill.Ī downed companion will pop back up at the end of combat, but not in Supernova difficulty! Spending points in a skill group raises every skill in that group to a maximum of 50. Picking up items that belong to other people is a crime and affects reputations, so be careful what you grab in-town! The Outer Worlds Hints & Tipsįast Travel is a convenient way of moving to areas that you've already explored. Windows 10 64bit, Intel Core i7-7700K or Ryzen 5 1600, 8GB of RAM, GeForce GTX 1060 6GB or Radeon RX 470, 40GB free space on HDD. Windows 7 (SP1) 64bit, Intel Core i3-3225 or AMD Phenom II X6 1100T, 4GB of RAM, Nvidia GTX 650 Ti or AMD HD 7850, 40GB free space on HDD. Your in-game deeds affect your reputation, positive or negative, that your character earns from the organizations in The Outer Worlds more about Factions PC System Requirements for The Outer Worlds Minimum System Requirements: You can manually save the game only inside a spaceshipįactions, Corporations and Groups in The Outer Worlds.Equipment with low durability works poorly.Rest is only possible in selected areas.Wound healing is only possible during rest.In addition to the fact that the opponents are definitely stronger, some gameplay rules are also changing: Supernova difficulty setting is designed for players who want a really difficult and realistic gameplay. Hard difficulty setting - enemies have more health and do more damage, this difficulty is for advanced players. Normal difficulty setting - this is the standard difficulty of the game provided by the developers. Story difficulty setting - enemies have less health and do less damage, the game is easier than normal, this setting gives you a pleasant gameplay where the main element is storyline. Supernova level can only be selected at the start of the game, if you lower it mid-game you cant set it again. You can change the difficulty mid-game as you like between Story, Normal and Hard. There are 4 difficulty levels in The Outer Worlds: Story, Normal, Hard, Supernova. ![]() This parameter describes his origin, history and gives an additional small bonus to the parameters more about Career Aptitude. In The Outer Worlds character creation you can choose Career Aptitude for your character. Picking the flaw is optional (at easy difficulty levels), but it does reward the player with an extra perk point, more about Character Flaws. Character Flawsįlaws are permanen negative "perks" that our character can get during the gameplay, for example if you perform poorly against certain types of opponents, your character may develop a phobia against them. There are 42 Character Perks in The Outer Worlds, they are divided into 3 Tiers, you get a new perk every even level, unlock a new tier with every five unlocked perks, more about Character Perks. After you reach 50, you can specialize by adding points directly to Skill, more about Character Skills. There are 18 Character Skills The Outer Worlds, each Skill got two base Attributes and each point in Attribute significantly increases corresponding Skill, up to 50 points. There are three types of attributes: Body, Mind and Personality, more about Character Attributes. In The Outer Worlds there are six character attributes describing your protagonist, they are Strength, Dexterity, Intelligence, Perception, Charm and Temperament, each of the attributes affects six character skills. īotanical Camp (Deserters) or Edgewater (Spacer's Choice) who will get Power Comes Now The Power Walkthrough.Ĭharacter Creation in The Outer Worlds Character Attributes Now it's time to help Welles realize his secret plan to free the colonists from the power of the corporation, or maybe something more awaits. Prolonged hibernation has caused you the ability to slow down time known as Tactical Time Dilation. You are no longer the same man who embarked on a Hope ship years ago. You are this passenger and you are known as Stranger. Out of the right scientist Phineas Vernon Welles finds the ship Hope and rescues one passenger. His wreck, drifting in the Halcyon system, found years later, was intended for losses and the colonists in hibernation were considered impossible to save. The second ship, Hope broke down and his arrival was delayed by several decades. Corporations have moved to the next planet of Halcyon, Terra 2. Terraforamation failed because it resulted in a mutation of flora and fauna on Terra 1 threatening the colonists. The Groundbreaker ship arrived and the colonization of the gas moon giant Terra 1, now known as Monarch, began. Two colonization ships were sent, Groundbreaker and Hope. ![]() In the distant future, terrestrial corporations joined their forces to colonize the Halcyon System, located on the border of a known space.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |